Wednesday, 4 May 2016

Equalization

20-60 Hz
- Cut to reduce rumble and noises related to electric interferences
It is a good idea to always reduce by 4 to 6 dB this area in order to lower the low frequencies noise
60-80 Hz
- Boost to add fullness to low frequency instruments such as bass and bass drums

100-200 Hz
- Boost to add fullness to guitars, French horns, trombones, piano, snares
- Cut to reduce “boomy” effect on mid-range instruments
This frequency range effectively controls the powerful low-end of a mix
200-300 Hz
- Cut to reduce low and unwanted resonances on cymbals

- Boost to add fullness to vocal tracks
Be careful not to boost too much of this frequency range in order to avoid adding muddiness to the mix
400-600 Hz
- Cut to reduce unnatural “boxy” sound on drums
- Boost to add presence and clarity to bass
This frequency range can also be effective to boost the low range of the guitar
1.4-1.5 kHz
- Boost for intelligibility of bass and piano

2.8-3 kHz
- Boost to add clarity to bass
- Boost to add attack and punch to guitars
This range can also be used effectively to add clarity on vocal parts
5-6 kHz
- Boost for vocal presence
- Boost for attack on piano, guitars and drums
A general mid-range frequency area to add presence and attack
7.5-9 kHz
- Cut to avoid sibilance on vocal and voice

- Boost to add attack on percussions

- Boost to add clarity, breath and sharpness to synthesizers, piano and guitars
A mid-high range area that controls the clarity and the attack of the mid-high range instruments
10-11 kHz
- Boost to increase sharpness on cymbals

- Boost to add sharpness on piano and guitars

- Cut to darken piano, guitars, drums and percussions
High range section that affects clarity and sharpness
14-15 kHz
- Cut to reduce sharpness on cymbals, piano and guitars

- Boost to add brightness on vocals

- Boost to add real ambience to synthesized and sampled patches

18 kHz
- Cut to reduce hiss noise
- Boost to add clarity to overall mix
A delicate high range section that should require drastic positive or negative gain settings only in extreme situations

No comments:

Post a Comment