20-60 Hz
|
- Cut to reduce rumble and noises related to electric interferences
|
It is a good idea to always reduce by 4 to 6 dB this area in order to lower the low frequencies noise
|
60-80 Hz
|
- Boost to add fullness to low frequency instruments such as bass and bass drums
| |
100-200 Hz
|
- Boost to add fullness to guitars, French horns, trombones, piano, snares
- Cut to reduce “boomy” effect on mid-range instruments
|
This frequency range effectively controls the powerful low-end of a mix
|
200-300 Hz
|
- Cut to reduce low and unwanted resonances on cymbals
- Boost to add fullness to vocal tracks |
Be careful not to boost too much of this frequency range in order to avoid adding muddiness to the mix
|
400-600 Hz
|
- Cut to reduce unnatural “boxy” sound on drums
- Boost to add presence and clarity to bass
|
This frequency range can also be effective to boost the low range of the guitar
|
1.4-1.5 kHz
|
- Boost for intelligibility of bass and piano
| |
2.8-3 kHz
|
- Boost to add clarity to bass
- Boost to add attack and punch to guitars
|
This range can also be used effectively to add clarity on vocal parts
|
5-6 kHz
|
- Boost for vocal presence
- Boost for attack on piano, guitars and drums
|
A general mid-range frequency area to add presence and attack
|
7.5-9 kHz
|
- Cut to avoid sibilance on vocal and voice
- Boost to add attack on percussions - Boost to add clarity, breath and sharpness to synthesizers, piano and guitars |
A mid-high range area that controls the clarity and the attack of the mid-high range instruments
|
10-11 kHz
|
- Boost to increase sharpness on cymbals
- Boost to add sharpness on piano and guitars - Cut to darken piano, guitars, drums and percussions |
High range section that affects clarity and sharpness
|
14-15 kHz
|
- Cut to reduce sharpness on cymbals, piano and guitars
- Boost to add brightness on vocals - Boost to add real ambience to synthesized and sampled patches | |
18 kHz
|
- Cut to reduce hiss noise
- Boost to add clarity to overall mix
|
A delicate high range section that should require drastic positive or negative gain settings only in extreme situations
|
-Sound Reinforcement-Installation-Frequency Control-Live Recording-Speaker Management...
Wednesday, 4 May 2016
Equalization
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